12 Days of Pros-mas - Day 3: Lara Croft and the Temple of Osiris

Hello again, welcome back to the cosy Stadia Life Christmas Cabin. Why not treat yourself to a nice hot chocolate before you get reading? You’ve earned it.

This is day 3 of 12 Days of Pros-mas. Only 10 days left until the big day, hope you’ve made sure to order my present by now so it arrives on time! In the meantime though, there are plenty more games to get through.

So, what’s in store for day 3?

Lara Croft and the Temple of Osiris

Lara Croft and the Temple of Osiris (Or Temple of Osiris as I’ll be referring to it) is a dungeon-crawler style game developed by Crystal Dynamics and published by Square Enix. I’ve always been a fan of the Tomb Raider games so I was looking forward to this one, even if the gameplay is rather different to a regular Tomb Raider game.

Temple of Osiris has a rather good Stadia performance, running at 4k 60fps with HDR, and the graphics were very appealing to me. When you get up close to the character models you can tell they aren’t the best quality, but it is a 2014 game, and you spend most of your time looking at a top down perspective where you can’t really see them.

The premise of the game is that you are trying to find pieces of Osiris so you can fight the Egyptian god Set. Very quickly you come into contact with some of Set’s minions, mostly featuring skeletons with various weapons, but then also featuring larger enemies like this crocodile with hair.

During your adventure you’ll be required to go into a number of tombs to retrieve this pieces of Osiris, which already makes this game truer to the Tomb Raider name than Tomb Raider 2013.

In these tombs there are a number of secrets which create replayability as you can go back later to try and complete these tombs, and there are a number of objectives to get 100% on the tomb. At the end of the tomb there is a number of chests you can open with gems, which you find when destroying pots during the tomb or for killing enemies.

The combat feels quite good overall. Lara Croft can find a variety of weapons, and the combat takes the form of a twin-stick shooter. Enemies don’t feel too much like a bullet sponge and die fairly quickly, but you can also die fairly quickly to make up for it, being a regular human person. You can find amulets and rings which will give perks such as increased weapon damage or add interesting effects to weapons like flaming bullets, and you can find more powerful weapons, for example this assault rifle.

As well as combat, there is also the kind of puzzles you would come to expect from a Tomb Raider game. A lot of puzzles involve using a staff which has various effects on objects, including raising platforms or stopping bombs from exploding. This staff can also be used to shoot a beam that’ll destroy glowing balls you will come across to open gates. One of the tombs I encountered involved using mirrors to direct the staff’s beam to hit multiple balls at once to open the next gate, which isn’t new as game mechanics go but is still pretty interesting to play and requires some thinking.

Throughout the journey there is also a number of bosses to fight as well. The first boss I came across was rather uninspired, it was just a big skeleton that went down in a spattering of bullets. The next boss was a lot more interesting, it was a snake which you couldn’t directly damage with your weapons. Instead, you had to use mirrors and the beam from your staff to destroy glowing orbs in its tail, while avoiding it’s fiery breath and the many minions that’ll come to stop your mirror-based mayhem.

The third boss was the biggest boss in my time I spent in my first impression, a giant Scarab Beetle. To defeat this boss you have to first blow up its feet which will then make the Scarab expose it’s chest, which you can then shoot to deal damage to it. Between phases of fighting this boss you’ll roll down a hill on a big boulder, having to stay on and avoid incoming fire. Upon defeating this boss I got the organs of Osiris. Ew.

Overall I am very positive about Lara Croft and the Temple of Osiris. It’s the first game in this series of articles that I enjoyed from the beginning to the end of my time playing. The game just felt fun to play, the visuals are quite appealing even if the game is 6 years old at this point, and while the story wasn’t too complex it was still enjoyable to go through. If there was a nicer than nice list then this game would go on it, but since there’s only a nice list, I suppose it’ll have to go on there.

Nice:

-Monster Jam Steel Titans

-Jotun: Valhalla Edition

-Lara Croft and the Temple of Osiris

My, this nice list is getting quite crowded isn’t it? Let’s hope it stays that way!

That marks the end of day 3 of 12 Days of Pros-mas. That means we’re already a quarter of the way through, and what a good quarter it has been! I can’t wait to play the next pro game and share my thoughts with you, but that’s for tomorrow. Today I must rest and await further instructions from the masters. Catch you in the next one!

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